With the fourth industrial revolution advancements, digital fabrication and automation have been widely adopted in design and manufacturing domains and deliver exceptional architectural design and fabrication potential. Specifically, robotic fabrication, as cutting-edge technology, pushes the boundaries of architecture to reach structural improvements. However, the potential for robotic fabrication of landscape architecture, which goes beyond the automation and maintenance of existing techniques, remains relatively untouched. This research explores the potential of robotic fabrication in landscape architecture by evaluating its applications in architecture. Therefore, a systematic review was conducted on pioneering architectural research groups involved in robotic fabrication projects. The collected projects were classified and analyzed based on their main parameters, including material, the implemented task, final products, and goals. This evaluation system helps to identify new areas of activity that will enhance landscape architecture, and it will help to change the historical link between a landscape architect and his production techniques.
Architects have long relied on visualization tools to develop their concepts for specific design problems. From the early traditional drawings to the three-dimensional visualizations and virtual environments, all have enabled architects to demonstrate design outputs relatively early in the process. Real-world projects are similar to what architects imagined from the beginning. In other words, the design process has always started by creating the digital representation of a project and then attempting to replicate it in real life. Once the digital representation of design parts is complete, architects prepare their design for construction. However, the final visualization emerges from actual architectural functions, structure constraints, Gravity, materiality, privacy, and physical laws, meaning that architecture evolves the digitally represented visualizations. With the growth of the metaverse, all physical restrictions are being eliminated, and architects can expand the boundaries of how spaces can be represented regardless of being virtual or physical. As a virtual environment on the internet, the metaverse redefines the rules of architecture and offers endless possibilities for architectural innovation. This article aims to explore the role the metaverse plays in designing architecture. It outlines the fundamental concepts of the metaverse to identify significant elements that could influence architectural design.
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Shakeri, Sh., Ornek, M.A. (2022). How Metaverse Evolves Architectural Design. 10th International Conference of the Arab Society for Computer-Aided Architectural Design: Architecture in the Age of the Metaverse, ASCAAD 2022.
Shakeri, Sh., Ornek, M.A. (2022). Towards Robotic Fabrication in Landscape Architecture. XXVI Conference of the Iberoamerican Society of Digital Graphics: Critical Appropriations, SIGraDi 2022.
Shakeri, Sh., Ornek, M.A. (2024). Exploring Data-Driven Design in Landscape Architecture. AZ ITU Journal of the Faculty of Architecture. (Under Review)
Shakeri, Sh., Ornek, M.A. (2024). Bioreceptive Knit for Outdoor Thermal Comfort. 12th International Conference of the Arab Society for Computer-Aided Architectural Design: Architecture in the Age of the Metaverse, ASCAAD 2024. (Under Review)